| Clank... You speak nerd.
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- "Have I ever told you about my son? Remarkable boy. Quite smart! He was born in a robot factory in the Solana Galaxy, but to be precise, he was created much farther away. My son's name is XJ-0461, but the universe knows him as Clank."
Clank, real name XJ-0461, was a small defective Sentry-bot robot (later revealed to have a Zoni soul) and Ratchet's long-time companion and friend. He was born at the Robot Factory on the Planet Quartu, where he awoke and ended up escaping. He then landed on Veldin and met Ratchet. He was created in the Great Clock by his father, Orvus. While Clank's serial number was B5429671, the name "Clank" emerged when Ratchet's homemade ship rocked while flying to Planet Novalis, causing the small robot to hit the side of the ship and making a clank sound. This became his nickname throughout his adventures with Ratchet, protecting the universe from numerous evil-doers and becoming legendary heroes who always have each other backs, metaphorical and literally speaking.
The Zoni referred to Clank as the "Chosen One". Clank's creator was a Zoni named Orvus, who regarded his creation as a son. After finding himself in a gigantic Zoni-made machine known as the Great Clock, Clank became the Senior Caretaker of the Great Clock, but eventually promoted Junior Caretaker Sigmund to be the Senior Caretaker in his place, so that he could reunite with Ratchet.
He could also transform into an ultra-mech. In this form, known as Giant Clank, he could shoot missiles from his arms, launch energy bombs, and punch enemies.
Clank was born in the year 5354. Clank was a vegetarian.
Ratchet & Clank
Originally, Clank had been part of a production line of sentry-bots at the Robot Factory on Planet Quartu, which manufactured sentry-bots to assist Drek. However, due to what was believed to be a mishap, Clank appeared on the conveyor belt as a small, harmless robot, instead of a large, dangerous sentry-bot. Clank watched an Infobot video of Drek's plans to create a new planet using other planetary components, and was forced to escape Quartu; robots had begun chasing him, classifying him as a production error. Clank seized control of a spaceship and took off, but was shot down and crashed on the Kyzil Plateau of Planet Veldin, where Ratchet found and took him back to his handmade ship. Clank showed Ratchet the infobot and informed him that he wanted to contact Captain Qwark - Clank believed that only the famous captain would be able to stop Drek's menace over the galaxy. Clank proposed to start Ratchet's ship using his latest robotic ignition system in exchange for a ride to planet Novalis where he would begin tracking down Captain Qwark.
After crash landing at the Tobruk Crater of Planet Novalis, Ratchet and Clank were forced to look for a new ship together. They acquired one from the Planetary Chairman, who gave them a courier ship and an Infobot that showed Captain Qwark advertising Al's Roboshack on planet Kerwan. This became the duo's next destination. However, when they reached the Roboshack, Big Al informed them that he had not seen Qwark since the video. Nevertheless, he fitted Clank with a special Heli-Pack upgrade to aid them in their journey. Ratchet and Clank eventually found Captain Qwark in Blackwater City, where he told them to come to his headquarters to become a team and stop Drek. However, Captain Qwark betrayed them by setting his Blargian Snagglebeast on the duo. From this point on, Ratchet became slightly hostile toward Clank, who he blamed for leading them into the trap. Ratchet wanted to chase after Qwark, but could not start his ship alone. Clank agreed to start it for him but only if he agreed to fly to planet Batalia instead, where they would be able to help out a commando who was having trouble with Blarg attacks. After reaching the commando, they discovered that they needed a pair of Magneboots to continue. The duo headed to the nearest planet that had a known pair of the Magneboots, Orxon, where Clank had to go out on his own due to the lethal levels of pollution in the atmosphere. He found a pair of Magneboots, as well as an Infobot for the Planet Pokitaru. After finishing their job on Batalia, they headed to Pokitaru, where Clank was fitted with a Thruster-Pack upgrade by Bob at his Roboshack. The duo eventually made up after shooting down Captain Qwark at the Gemlik Moonbase, where they viewed an Infobot depicting news of yet another planet being ravaged by Drek's troops. Ratchet agreed that they couldn't lose sight of what was important after seeing the destruction of Gorda City. They later proceeded to planet Quartu, where a scientist was able to give Clank his "Giant Clank" upgrade. Ratchet and Clank also encountered Clank's mother on this planet. Clank was deeply moved by this encounter, and vowed to make his mother proud. Ultimately, Ratchet and Clank returned to planet Veldin and fought Drek on the Deplanetizer. When he was defeated, the Deplanetizer was fired at the Chairman's artificial planet. This backfired when debris fell down from the sky, and the two were propelled over the edge of the Deplanetizer. Clank managed to hold on to it, and Ratchet grabbed his leg. However, the impact of grabbing the ledge damaged Clank's servos in his arm, meaning that Clank couldn't pull both him and Ratchet up to safety. The duo fell, but Clank used his Thruster-Pack to catch Ratchet and break both of their falls. Exhilarated by the survival of his planet, Ratchet left Clank behind, but almost immediately came back and told the robot he'd fix his arm. Then they both returned to Ratchet's garage.
After Chairman Drek's defeat on Veldin, Clank slowly slipped into everyday life. Before the events of Ratchet & Clank: Going Commando, the only remotely interesting things he did were flush out his radiator core and attend the grand opening of Groovy Lube.
During an interview with Behind the Hero, Ratchet was whisked away to the Bogon Galaxy by Abercrombie Fizzwidget. Since Clank did not want to take part in another adventure, he decided to reside in a luxurious apartment given to him by Fizzwidget. Not long after moving in, Clank was kidnapped by a thief. He was soon rescued by Ratchet, after which he decided to join the fight.
At one point, Ratchet and Clank were kidnapped and put in the Thugs-4-Less Prison, but with help from Clank's friend, a Female Infobot, Clank escaped and freed Ratchet. Eventually, Ratchet, Clank, and Angela were able to infiltrate the Megacorp HQ, return the Original Protopet to a non-feral state, and foil Captain Qwark's plan once again. The galaxy was saved and the duo again had some time to relax.
Up Your Arsenal
Clank became an intergalactic celebrity after Going Commando due to his hit TV show Secret Agent Clank. Ratchet and Clank remained in Bogon until Ratchet's home planet, Veldin, came under attack from the Tyhrranoids. Ratchet and Clank returned to the Solana Galaxy to help defend Veldin. Throughout the adventure, Clank was often treated like the main hero, even though he was strapped to Ratchet's back most of the time.
After filming an episode of Secret Agent Clank, he was kidnapped by robot pop-star Courtney Gears and taken to Nefarious, who gave him two choices: Join him and rule a galaxy of robots, or die with all the organic life forms. Clank chose the latter and Nefarious placed him in a cage and replaced him with an evil clone named Klunk.
Clank was eventually freed by Ratchet in Metropolis, where he apologized for being captured in the first place. On the Planet Zeldrin, Clank discovered evidence that Captain Qwark had survived the crash of the The Leviathan and the duo proceeded to find Qwark at his secret hideout. Clank tries to encourage Captain Qwark to help them defeat Nefarious. After saving the Starship Phoenix, he and Ratchet traveled to Koros where the Biobliterator was docked. With Ratchet's help, Clank made it to an Ion Cannon and saved the lives of countless people by destroying the Biobliterator.
Clank and Big Al were captured by Gleeman Vox in order to assist Ratchet in competing in DreadZone. He helped Ratchet by supplying him with information to give Ratchet an advantage over the harsh DreadZone competitions. DreadZone also built a robot that looked similar to Clank, called Alpha Clank. Alpha Clank was more powerful than Clank, and could fight alongside Ratchet in place of his Combat Bots.
Tools of Destruction
The series' next generation installment began with Clank at Ratchet's side, helping him with a new high speed vehicle on Planet Kerwan. Captain Qwark then contacted the duo and told them about heavily armed robotic commandos attacking the Planetary Defense Center. At the Defense Center, attacking Drophyd walkers' sensors identified Ratchet as a Lombax and Clank as a toaster.
After being taken on the highjacked Emperor Tachyon's ship to the Polaris Galaxy, Clank met a race of interdimensional aliens called the Zoni that only he could see. Ratchet discounted Clank's mentioning of invisible aliens believing he had been damaged in the crash landing on Cobalia.
Throughout their travels in the Polaris Galaxy, the Zoni gave Clank more abilities to help him and Ratchet on their quest, such as the Geo Laser and Robo Wings. When Clank was sent off to venture without Ratchet in smaller places, the Zoni showed up to help him. Clank also gained the ability to slow time and could command the Zoni to manipulate their surroundings to help Clank progress, levitate Clank to glide across gaps, and energize machinery. The Zoni also gave Clank visions of the future which allowed him to foresee the Cragmite return. These visions also helped prevent Talwyn Apogee from perishing in Zordoom Prison. After he and Ratchet defeated Emperor Tachyon, destroyed the Dimensionator and saved the galaxy, the Zoni suddenly appeared, this time visible to all. They captured Clank despite Ratchet's best efforts to save him and disappeared through an interdimensional portal to parts unknown.
Quest for Booty
Clank made only two appearances in Quest for Booty. The first was when Ratchet was washed up on the beach of Hoolefar Island, although it may have been a hallucination. Clank appeared, asked him if he was alright, and disappeared. The second time was when Ratchet was able to find Clank using the Obsidian Eye. Clank was unconscious in a dark room surrounded the Zoni, who said that "the doctor" would fix him. Shortly after that, Dr. Nefarious stepped into the room (and then fell down the stairs).
A Crack in TimeAfter being suspended inside the Great Clock for over a year, Clank awoke to overhear a conversation between Dr. Nefarious and his butler Lawrence. The robot tried to escape from Nefarious' clutches but was immobilized before he could do so. When Clank woke again, he had been reactivated by a robot named Sigmund, the Junior Caretaker of the Great Clock. Clank learned of his location from Sigmund and traveled with him around the Great Clock.
Clank would eventually enter a Mnemonic Chamber which would allow him to enter his own sub-conscious. Here, Clank learned he had a father named Orvus, and that he had become the Senior Caretaker of the Great Clock and had "inherited" the facility from Orvus. Clank was given a Chronoscepter by Orvus, allowing him to manipulate time in order to overcome the various obstacles that would eventually block his path.
Clank traveled around the Great Clock with Sigmund, fixing time anomalies of various planets before learning that Orvus had left for Dr. Nefarious's outpost on Zanifar two years prior and did not return. While in a mnemnoic chamber, Clank encountered the Plumber, who advised him not to "risk any more than 6 minutes". Shortly afterward, Ratchet contacted Clank using an Obsidian Eye. Clank had Sigmund synthesize a Time Portal and asked Ratchet to save Orvus.
Clank and Sigmund then made their way to the Orvus Chamber, the main control room for the Great Clock. On his way to the Orvus Chamber, Clank was sent into Mnemonic Chamber iota, where he met the Plumber. The Plumber told him that if Ratchet was really Clank's friend then he'd understand if Clank chose to stay in the Great Clock. The Plumber's parting comment was "I wouldn't risk more than six minutes" which then ties into the time jump ability in the Orvus Chamber. Clank then watched a message left by Orvus warning that misuse of the Clock would tear apart reality. However, before Clank could watch the entire message, he was captured by Lawrence and placed in custody of the Valkyries. Ratchet and Alister Azimuth battled the Valkyries at their citadel on planet Vapedia and set Clank free. After being re-united with Ratchet, Clank learned that Orvus had escaped from Nefarious to parts unknown. Clank managed to persuade Ratchet not use the Clock to save the Lombaxes with Azimuth, fearing it would be a repeat of the incident with the Dimensionator.
Clank then traveled with Ratchet to Nefarious' space station where they fought Dr. Nefarious and Lawrence. The duo emerged victorious and were narrowly saved from death themselves by Azimuth. Back on the Great Clock, Clank told Ratchet that he needed to stay at the facility as it was what he was built for. Ratchet reluctantly agreed and started to walk Clank in. Azimuth, outraged at Ratchet's unwillingness to turn back time, snapped and sent an energy blast from his wrench at Ratchet. Clank could do nothing as he watched his best friend die.
Clank managed to avoid similar attacks from Azimuth, race to the Orvus Chamber, and seal the room off from the General. Clank then remembered the Plumber's advice, realizing it was crucial advice about reversing the flow of time. Breaking Orvus' rule on not using the Clock as a time machine, Clank initiated a time shift to reverse time by 6 minutes. Clank tackled Ratchet to the ground just as the energy blast shoots overhead. After Azimuth beat the duo to the Orvus Chamber, the Lombax shifted time back drastically. Ratchet and Clank defeated Azimuth in a final battle while the Orvus Chamber collapsed around them.
After Azimuth sacrificed himself to repair the damage to the Clock, Clank bid Ratchet farewell before the Lombax sadly walked away. Clank, however, realized that finding his own family didn't mean that he could abandon Ratchet. As a recording of Orvus advised Clank to do what is meaningful to him, Clank promoted Sigmund to Senior Caretaker of the Clock by giving him the Chronoscepter and then chased after Ratchet, making it into Ratchet's ship just before the canopy closed. The two heroes then blasted off together.
Ratchet & Clank comic series
Ratchet and Clank returned to the Solana Galaxy for some rest and relaxation.
Ratchet and Clank soon learned of a plot by Artemis Zogg to steal planets from the different galaxies. With the help of Talwyn, Cronk, Zephyr, Qwark, Sasha Phyronix, and the Solana Galactic Rangers, they were able to foil Zogg's plans and save these planets. Afterwards, Ratchet and Clank decided to return to Polaris.
All 4 One
In All 4 One, Clank, Ratchet, Qwark, and Dr. Nefarious were captured by Ephemeris after Nefarious' evil plan backfired in Luminopolis. Clank's appearance has changed to match 4 One's art style, and his head is slightly larger than in previous games. His eyes were also yellowish-green instead of light green in previous games. After the quartet stopped a light eating Z'Grute from terrorizing the city, Ephemeris arrived and took them to planet Magnus. During the time they were there, Clank seemed to have developed more advanced fighting skills, even using one of his Heli-Pack blades as a boomerang. Over the course of the game, Clank attempted to pull Nefarious out of his evil ways. Eventually, the group was able to stop the Loki Master's plan to bring back the Loki.
Full Frontal Assault
Clank returned along with Ratchet and Qwark in Ratchet & Clank: Full Frontal Assault. He helped Ratchet and Qwark stop Zurgo and his Grungarian army. In this game, Clank told Qwark about "rogue cleaner bots" in the docking bay, just to give him something to destroy. Clank had a bigger role and had armor upgrades as well. He was only seen in his Metal skin in cutscenes. His melee actions resembled those of Qwark. His eyes where pale green instead of yellow green in All 4 One.
Into the Nexus
Clank returns in Into the Nexus, but doesn't play a huge role in the story until the end. He returns to Ratchet's back and stays on his back for most of the game. However, Pollyx gives Clank a new ability, Gravity-bending, and also a Rift Cracker, which gave Clank's Spotlight the ability to spot rifts in order for Clank to enter the Netherverse and face Netherbeast (creature). Later, on Silox, he hacked the Relay Station while Ratchet defended him in order to find Vendra & Neftin. Clank didn't really battle and mostly provided Ratchet with Heli-pack, & new Jetpack abilities, although he still retained his Multi-Strike & Hyper-Strike abilities.
In the story, Clank first appeared on Ratchet's back, doing repairs on the Nebulox 7 from the outside, while informing Talwyn that they will deliver Vendra Prog to the Vartax Detention Center in about to two hours, while listening to her warning about being on guard around Vendra. When Vendra tried to take control the ship, the duo worked quickly to have Vendra re-contained, only for the Nebulox to come under attack by Neftin Prog and his Thugs-4-Less forces. Despite their best efforts, Vendra was freed and Ratchet, Clank, Cronk and Zephyr were trapped and left to die as the ship was being blown to bits by the Thugs' Pyrocidic Demo Charges. While Ratchet and Clank we able to escape from being sucked into space by the cracked windows in the Nebulox Bridge, they were forced to watch helplessly in terror as Cronk and Zephyr were left behind to face their deaths as they were caught in the explosion while still tied up. When Ratchet tried to call out to the old warbots while floating thorough the remains of the Nebulox in space, Clank told him that it was useless as there nothing left of them to call out to, along with warning him that they were going to be next unless they kept moving and find a way to escape the Thugs. After narrowly avoided several groups of Jetpack Thugs and a couple of Thug Ships, they managed to get on to one of the thugs' cargo holds, without getting detected.
When landing on Yerek, Clank convinced Ratchet that they can't dwell on things that they have no control over and then watched Ratchet give Talwyn the bad news about Cronk and Zephyr, along with vowing along with Ratchet to make things right bringing in the Prog twins before they could hurt anyone else.
After going through planet Yerek and Silox, Vendra was captured by her so-called friend, and held captive in the Netherverse Clank rescued Vendra, so she could save the universe from Mr. Eye but mostly to get revenge on her "friend."
Other side stories and events
| Captain's log, stardate, eh, let's call it Wednesday.
This article or section does not have a known chronological order. It is not known when it occurred in relation to other events in the Ratchet & Clank series.
It's events are ambiguously canon.
Secret Agent Clank
It's events are ambiguously canon.
Clank began to work for the Agency, and performed many secret missions. In one of these missions, he explored the Boltaire Museum and witnessed Ratchet stealing the Eye of Infinity, before being caught by the security system. However, the Eye of Infinity had seemed to disappear. Upon investigating the Museum, he found a clue suggesting that the Eye was in possession of Number Woo on Asyanica.
There, he was immediately captured by Number Woo. However, Clank managed to get the upper hand using the Agency Gadgebots, and cornered Woo. Woo told him that he did have the Eye, but that he had given it to Ivana Lottabolts on Glaciara. On Glaciara, Clank danced with the countess and managed to find out that the "Kingpin" had the Eye. Clank found the Kingpin on Rionosis, but the Kingpin was able to escape when the Jack of all Trades interfered. Clank chased the Kingpin across multiple planets, before discovering at the Spaceship Graveyard that his real identity was Klunk.
Klunk stole Clank's ship and escaped, but Clank managed to follow him as Giant Clank to Hydrano, where he finally confronted the doppelganger. Klunk revealed that he planned to use the Eye of Infinity as a laser to blow up every planet in the galaxy and frame Ratchet. However, Clank managed to defeat Klunk and disable the laser with the help of Captain Qwark and Cute Anastasia Bot. He was then able to clear Ratchet's name and free him from prison.
The Ratchet & Clank Trilogy
At some point while relaxing at home, Clank went through his old data files, finding full recordings of the events of Ratchet & Clank, Ratchet & Clank: Going Commando, and Ratchet & Clank: Up Your Arsenal. He informed Ratchet of these findings and the two proceeded to watch the events of the three games, with Ratchet commenting that these memories made him want to dust off the Omniwrench and go adventuring. Whilst watching Ratchet & Clank and Going Commando both Qwark and Angela Cross showed up to watch the events too. When they got to Up Your Arsenal, Nefarious also showed up to watch the events and after complaining about his failure, Clank stated that watching replays of beating Nefarious would never get old.
Family and significant relations
Clank's mother was the AI of the Robot Factory on Quartu, and his father was the Zoni Orvus. The many Sentry-bots that were made in Quartu's Robot Factory were Clank's brethern, and he also had an Infobot "sister". Two years after Clank's birth an evil counterpart to Clank named Klunk was created by Dr. Nefarious. A combat based replica of Clank named Alpha Clank was built by DreadZone three years after Clank's birth.
Clank spent his whole life alongside his best friend Ratchet.
Clank often acted as Ratchet's voice of reason against Ratchet's brash personality. He was quite knowledgeable in a variety of subjects, which he never hesitated to show. Clank has shown to be somewhat slower to realize certain things than Ratchet in certain scenarios; for example, in Ratchet & Clank, he mistook the Captain Qwark robot for the real Captain Qwark, and only realized that it was a robot after Ratchet told him so, in Going Commando he thought Angela had reincarnated when she mentioned "past life", when she actually meant working at Megacorp , and in Up Your Arsenal in the video for Zeldrin, in the video of Qwark dressed as a woman asking for a ride, Clank didn't realize that it was really Captain Qwark. He thought that was his sister until Ratchet said that Qwark was alive. Clank seems to have feelings, In Size Matters, Clank felt sad about Ratchet when he was in Dreamtime.
While as knowledgeable and composed since the beginning of series, Clank has seemingly also developed a more daring side to himself. While at first not as willing to go on adventures with Ratchet in Going Commando, as the series progressed, he had found himself more accustomed to being a hero to the point that he was at first not as comfortable retiring from the hero business. Also, his devotion to Ratchet has also grown stronger to the point where he broke his father's one rule about the Great Clock: Do not use as a time machine, to travel six minutes into the past to save Ratchet from being killed by Alister Azimuth thanks to the Plumber's hint. He also gave up his position as Senior Caretaker of the Great Clock to Sigmund to stay with Ratchet, saying he couldn't just leave him on his own when he had yet to find his family. Also, in Secret Agent Clank, Clank refused to believe that Ratchet was the evil mastermind behind the Eye of Infinity theft and work tirelessly to find the real mastermind and clear his name. Additionally, in Ratchet: Deadlocked, when the Battledome was about to explode, when Ratchet told Clank to leave, he told Ratchet that he was not leaving without him.
Clank also appeared to be more of a ladies man than Ratchet, as shown in Ratchet & Clank: Up Your Arsenal, where he was easily able to convince Courtney Gears to give up some information about Nefarious (though it was actually a trap), whereas Ratchet struggled, despite volunteering to do the talking. This is much more expressed in Secret Agent Clank, as he was able to convince Ivana Lottabolts to give him information on the Eye of Infinity, and later got information from the High Stakes Room owner as well.
From the very moment Clank crash-landed on Ratchet's foster planet, Veldin and met the young Lombax shortly after being born on planet Quartu and escaping Chairman Drek's forces, despite a few hurries while stopping Drek, it was obvious that they were destined to be inseparable, as best friends with brother-like bond and as the universe' greatest hero duo. Clank served as the brains to Ratchet's brawns and always had his back and vice-versa (literal sense included).
Upon meeting Qwark for the first time, Clank is too absorbed in his mission to notice the strange circumstances behind their meeting. And while his distaste for the so-called "hero" is rarely expressed, despite Qwark being a thorn in his and Ratchet's side multiple times, Clank feels that deep inside, Qwark is what the universe thinks him to be.
His and Ratchet's friendship with Qwark evolved greatly in the Future trilogy, and while the two are not as Enthusiastic about it as him, Qwark manages to be a great help to them. This is shown when he helped them against Nefarious, the Loki Master, Stuart Zurgo, & the Nethers.
Qwark's being an annoyance to Clank is expressed the most when Orvus was training Clank to use the Chronoscepter. Orvus wanted Clank to imagine someone who made life difficult for him in the past, and he imagined Qwark.
Nefarious first met clank through his role as Secret Agent, causing him to believe Clank stood for the same cause as him. Clank tries to talk Nefarious out of his fantasies, yet Nefarious would have no word of it. Nefarious instead chose to make an example of Clank.
During his time at the Great Clock, Clank sees only a villain in nefarious from the moment he regains consciousness.
It is during the events of All 4 One that Clank and Nefarious have a change of attitude towards each other. Mostly Clank towards Nefarious, when Commander Spog is injured, Clank puts enough faith into Nefarious to cause him to rethink his actions, and even to become a true friend to Qwark, Ratchet, and Clank.
Clank was diminutive in size; 2'2" and 17 lbs according to an Insomniac Games personnel.[verification needed] He had green eyes and was made entirely out of metal. His "eyes" had 2 eyelids. At some scenes (mostly in cutscenes of Size Matters and Secret Agent Clank) Clank's eyes were light blue, likely due to oversights or errors.
Powers and abilities
Clank was a standard model 7.66 robot and ran on XP-88 sisterboards. While normally rather unimpressive, Clank's strength came from his highly modifiable body. From the first game onwards he was fitted with the Heli-Pack, Thruster-Pack, and a Hydro-Pack. In the second game Shady Salesman Billy sold Ratchet the Levitator, a device which enabled Clank to fly using boost pads. In Tools of Destruction the Zoni gave Clank the Robo-Wings. In Into the Nexus he received the Jetpack upgrade, and it was shown that alone he was capable of sustained flight using the Heli-Pack.
Clank is incredibly intelligent. At one point he was able to calculate the final digit of pi, which is supposed to be an infinite number. He has knowledge of many languages, inclduing Blargian, the language the Factory Robots spoke, Tyhrranese and monkey.
He seemed to have some sort of device for shrinking objects that he puts in his torso. He was also upgraded with a weapon called the Clank Zapper which allowed him to damage enemies from his place on Ratchet's back.
Clank possessed some comabt skills, in the early series he was quite weak only being able to deal with small enemies, though he was capable of delivering swift punches. He later became much more efficent at fighting, utilizing his special "Clank-Fu" fighting style to utilize powerful chops, punches, and other heavy blows. He also learned to utilize one of his Heli-Pack blades as a throwing weapon.
Clank was capable of transforming into his massive Giant Clank form through the utilization of an Ultra-Mech Pad, and could stay in this form until he wanted to use the pad to revert to normal. In this state Clank could fly at speeds presumably faster than light, as shown by him flying from the surface of a planet to it's orbiting moon in mere seconds. his strength and durability was massive, he could destroy skyscrapers with punches, and the strength of his leg hydraulics allowed him to leap massive heights despite his huge body. He could also fire missiles and launch massive charged energy balls. In Size Matters he was shown flying around space (passing by multiple planets) and took down an entire fleet of ships led by a dreadnought, in this appearance he could rapid fire high power lasers. In Secret Agent Clank he flew from planet to planet in an incredibly short amount of time.
By the time of Full Frontal Assault Clank could take on a semi-Giant Clank form referred to as "Alpha Clank" (slightly taller than Qwark) for more efficent ground combat than could be achieved in his regular form. However he wass not as agile, and so instead of using Clank-Fu he would utilize Fists of Justice.
As revealed during Secret Agent Clank, Clank was a highly skilled secret agent, capable of navigating various traps with ease, as well as use multiple deadly weapons. He is also an accomplished dancer and poker player.
The Zoni gave the ability to slow down time and the Geo-Laser (which was as powerful as at least two crates of pyrocidic nitro cells). Clank also got a Heli-Pack boost in A Crack in Time, allowing him to quadruple jump. Sigmund also installed a Quantum Actuater in Clank's circuitry, allowing Clank to create and use time pads, it also gave Clank immunity to time manipulation and any changes and altercations made to the timeline. He was also capable of moving when time was frozen.
In All 4 One, Clank could throw time bombs which could slow down enemies. He also seemed to learn more advanced combat skills, including the ability to throw his Heli-Pack blades as boomerangs. He also gained a wide variety of weapons including his own RYNO VI Protosuit.
Like Ratchet, Clank also seems to emerge from many deadly situations that other people have died from almost unscathed. This is especially shown when he survived Robot War III, and ended the war. Because of Clank's robotic body, he is the only Zoni capable of resisting the Hypersonic Brainwave Scrambler, since the hypersonic sound waves cannot pierce his robotic shell to get to disrupt his body's energy. In A Crack In Time he survived the Asteroid Flinger 5000 launching him at faster than light speeds from one sector of the galaxy to the next over the course of several hours, and then survived the asteroid's impact onto a planet's surface (without injury, thanks to three of Ratchet's collected Zoni shielding him). In All 4 One, Clank was capable of surviving several bolts of lightning - as shown during the Fearsome Foursome's attempt to destroy the W.A.S.P.
Moves:Clank has some moves of his own and some that Ratchet performed in the series:
- Double Jump
- Fists of Justice
- Ledge grab
- Ledge traversal
- Long jump
- Temporal recording
- Time shift
Clank's Soul and the Zoni
In Ratchet & Clank Future: Tools of Destruction, Clank was visited by the Zoni, mystical, ghost-like beings who could decide who saw them, and they revealed to him that he had a soul. Once the Zoni told this to Clank, they began to give him special abilities including time manipulation and levitation. The Zoni then kidnapped Clank at the end of Ratchet & Clank Future: Tools of Destruction, and Ratchet searched for him in Ratchet & Clank Future: Quest for Booty and Ratchet & Clank Future: A Crack in Time.
In A Crack in Time, Clank learned that he had a father named Orvus, who was a Zoni. It was revealed that Orvus had created Clank in the Great Clock and personally took him to planet Quartu.
This is a list of commands that Clank could order to the Zoni:
After utilizing an Ultra-Mech Pad, Clank would transform into Giant Clank, in this form Clank was a powerful hulking behemoth who could easily punch his way through whatever stood in his way, fire a barrage of missiles from his wrists, and launch a powerful charged ball of energy, or an energy bomb. He could also fly at very high speeds, able to travel from planet to planet in a short time.
By the time of Full Frontal Assault, Clank obtained the ability to transform himself into a smaller and weaker version of Giant Clank sometimes named Alpha Clank. He could accomplish this without an Ultra-Mech pad. In this state Clank was much more physically powerful and combat capable than in his normal form.
As an enemy
Ratchet & Clank: Going Mobile
Clank became trapped inside one of his Secret Agent Clank vid-comics. Alongside Ratchet, they defeated Maximillian.
PlayStation Move Heroes
Clank and Ratchet were taken to the Inter-Universal Hero Games just as Tachyon began attacking Metropolis in Tools of Destruction. In the game, he was Bentley's rival, but they later became friends. Clank and Bentley were the first to figure out what was actually going on. Clank slightly irritated Daxter from time to time with his nerdy personality and antics. At the end of the adventure, he and Bentley were the ones who devised the plan for the final strike, which worked to perfection. The two appeared to have kept in contact after the adventure, as shown when Clank talked to Bentley on a communicator in Metropolis afterwards. At the end of the credits, a man in a Clank costume was seen playing in a bowling alley.
PlayStation All-Stars Battle Royale
Clank appears along with Ratchet as a playable character. Clank can use Time Bombs to stop his opponents and takes them down with his Chronoscepter during Ratchet's level 2 super move.
Ratchet & Clank Manga
In the Manga, Clank is saved by Ratchet at the end of the story due to being attacked several times.
Behind the scenes
Ratchet & Clank movie
| Let's just stomp around until we squish it!
This trivia section (or part of it) needs improving and should ideally be integrated into a behind the scenes section and main article with the trivia section eventually removed or reduced. See the talk page for further information and to discuss the exact implications of these improvements.
- Both Ratchet and Clank attempted to fool Tachyon that Clank had Poso-morphic blaster cannons in each fingertip.
- Clank's favorite color was green.
- Clank's favorite number was eighty-three billion and four point seven (83,000,000,004.7).
- According to Insomniac personnel, Clank was about 17 lbs.
- According to the Ratchet & Clank 2010 Wall Calendar Clank's birthday was on 26 October.
- Clank made more appearances in Ratchet: Deadlocked than Ratchet & Clank Future: Quest for Booty, even though his name is only in the latter title.
- Clank is the icon for the original Ratchet & Clank on a PS2 memory card.
- According to the sketchbook in Ratchet & Clank, Clank was meant to be 3 mini-robots but eventually ended up being 1 robot because Insomniac Games felt it would be too difficult to animate three smaller robots during every scene.
- In addition, he was later on classed as a mechanical lizard, seen in the concept art to the right. Only his eyes and articulated legs were transferred to the final design.
- Clank said his sprockets were responsible for laughing (especially when being teleported). His laugh was probably derived from Orvus who had an identical laugh to Clank.
- Clank made only two very small appearances in Quest for Booty, even though his name was in the title.
- Apparently, Titanium Bolts were located inside of Clank, as shown in Size Matters.
- Clank is an unlockable caddie in Hot Shots Golf Fore! (known as Everybody's Golf in Europe).
- A Clank costume is available as downloadable content for LittleBigPlanet 2.
- Clank, along with Ratchet, are also downloadable characters, for the racing game ModNation Racers. Unlike most DLC Characters, Ratchet and Clank come paired together, but at the cost of not having their own personal Karts for the game. Clank can be used in any game mode, but will never be referred to by name, only being called "Tag" in career mode (like all mods).
- In Daxter you can find and wear a Clank Mask.
- A Clank figure can be purchased from the PlayStation Home shop.
- In Sly Cooper: Thieves in Time Clank appears as a collectible treasure. He appears in the Medieval England stage, wearing knight armor. The treasure's name is "Medieval Metal Man".
- In Resistance: Fall of Man, a Clank Backpack was available for the human soldiers and was unlocked with 100 points.
- In Resistance 2, the Clank Backpack was also available for the human soldiers and was unlocked at level 29.
- Ratchet & Clank (first appearance)
- Ratchet & Clank: Going Commando
- Ratchet & Clank: Up Your Arsenal
- Ratchet: Deadlocked
- Ratchet & Clank Future: Tools of Destruction
- Ratchet & Clank Future: Quest for Booty
- Ratchet & Clank Future: A Crack in Time
- Ratchet & Clank comic series
- Ratchet & Clank: All 4 One
- The Ratchet & Clank Collection (instruction manual additional story)
- Ratchet & Clank: Full Frontal Assault
- Ratchet & Clank: Before the Nexus
- Ratchet & Clank: Into the Nexus
- Challenge Clank
- Ratchet & Clank: Going Mobile
- Ratchet & Clank: Clone Home (cut content)
- Race Through Time
- 8-Bit Mini Mayhem
- Ratchet & Clank Manga
- Copernicus Qwark's Awesomely Epic 3D Adventure Through Time & Space
- Ratchet & Clank 10th Anniversary Limited-Edition Poster Series
- Hot Shots Golf Fore!
- Jak X: Combat Racing
- ModNation Racers
- Resistance: Fall of Man
- Resistance 2
- PlayStation Move Heroes
- PlayStation Home
- Sly Cooper: Thieves in Time
- PlayStation All-Stars Island
- Crazy Ride
- Plants vs. Zombies: Garden Warfare
Notes and references
- ↑ Orvus.
- ↑ http://www.youtube.com/watch?v=7NPQ-ta3qV4
- ↑ http://blog.us.playstation.com/2011/04/13/ratchet-clank-all-4-one-terawatt-forest-and-the-mystery-of-the-creature-collector/
- ↑ François Beaufort Apr 4, 2013 - Google+
- ↑ Cite error: Invalid
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- ↑ 7.0 7.1 Nefarious mentions this while trying to hack into Clank's subconcious.
- ↑ Ratchet & Clank 2010 Wall Calendar (ISBN: 0789319616)