Ratchet & Clank Wiki
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[[Video:Ratchet and Clank Future: A Crack in Time - Constructo Weapons|thumb|300px|right|''Constructo Weapons'' interview with Brian Allgeier.]]
 
[[Video:Ratchet and Clank Future: A Crack in Time - Constructo Weapons|thumb|300px|right|''Constructo Weapons'' interview with Brian Allgeier.]]
 
*The Constructo weapon range acted a lot like the weapon construction feature in the PC game, ''[[Wikipedia:Worms 4 Mayhem|Worms 4 Mayhem]]''.
 
*The Constructo weapon range acted a lot like the weapon construction feature in the PC game, ''[[Wikipedia:Worms 4 Mayhem|Worms 4 Mayhem]]''.
  +
*The Constructo Weapons were created after being inspired by the [[Omega mod|Omega]] and [[Alpha Mod|Alpha mods]] from ''[[Deadlocked]]''. They felt weapon customization was a feature that deserved to be brought back, but the fact that it took away from the personality of non-customizable weapons gave Insomniac reason to only include a certain range of weapons, rather than making every weapon customizable.
   
 
==See also==
 
==See also==

Revision as of 22:39, 22 September 2009

The Constructo weapon range was a series of weapons given to Ratchet that allowed him to totally design and customise the weapon to his desire.[1] Out of the range of weapons, there was the Constructo Pistol and Constructo Bomb. Insomniac Games have still yet to announce more weapons in this range. Ratchet could modify the weapon's physical attributes as well as the colour scheme of the weapon.[2]

Weapons

Each weapon in the line had upgrades to be unlocked. The upgrade system acted a lot like the weapon mod system from earlier games.

Constructo Pistol

File:Constructo Pistol.png

A custom Constructo Pistol.

The Constructo Pistol was the main constructo firearm that Ratchet had in his arsenal. The player could edit the trigger, chamber, upgrade and paint. They could choose a preset paint style or customise the primary, secondary and trim colours. The upgrades varied inbetween having the bullets richochet, or for them to explode on impact. The trigger changes were about how the pistol released the stock. It included having a multi-shot system, single shot system or charging up system.

Constructo Bomb

The Constructo Bomb was a Bomb Glove-like weapon which acted like many explosive weapons in the previous games. The player could add an "effect" to it, though it was only a aesthetic attribute; it boosted the uniqueness of the weapon. Such effects included a spinning, sparking disc attached to the weapon. Upgrades included having the blast radius changed, and also having smaller bombs explode along with the main bomb.

Trivia

thumb|300px|right|Constructo Weapons interview with Brian Allgeier.

  • The Constructo weapon range acted a lot like the weapon construction feature in the PC game, Worms 4 Mayhem.
  • The Constructo Weapons were created after being inspired by the Omega and Alpha mods from Deadlocked. They felt weapon customization was a feature that deserved to be brought back, but the fact that it took away from the personality of non-customizable weapons gave Insomniac reason to only include a certain range of weapons, rather than making every weapon customizable.

See also

Appearances

Sources and references