| Clank… you speak nerd.
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For the final product See: Ratchet & ClankAfter finishing work on the Spyro the Dragon series, Insomniac originally intended to launch a game codenamed I5 '('Insomniac game #5) for the PlayStation 2. I5's concept, developed in 2000, (Ratchet & Clank) was based on an idea by Brian Hastings, which would feature a space-traveling reptile alien who would collect various weapons as he progressed through the game.Ratchet's final form was decided upon after Insomniac considered various terrestrial creatures, including dogs and rats; feline features stood out to the developers because of the associated sense of agility. Another early idea was to have a number of small robots attached to Ratchet, which would perform different functions.However, Insomniac realized that having the three robots was both complicated and created confusion about Ratchet's appearance, leading them to have only one robot, Clank.Very little was cut for the final product, apart from a few weapons and gadgets which "just weren't fun." [verification needed]
I5 was developed into Ratchet & Clank.