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Insomniac Games

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“Insomniac” redirects here. For the trophy, see Insomniac (trophy).
Insomniac Games

The Insomniac Games logo

Insomniac Games Logo

Original logo

Insomniac Games is a video game developer, known for its creation of the game Disruptor, the Ratchet & Clank game series, Resistance game series, Outernauts, Fuse, and Sunset Overdrive, as well as starting the Spyro the Dragon series, with its first three games, before they sold the franchise.



Insomniac Games was founded in the year 1994 and developed the first-person shooter Disruptor for the PlayStation, which was released in 1996. Soon afterward, Insomniac began developing games for Sony Computer Entertainment.

Spyro the Dragon

In the year 1998, Insomniac Games developed and released their next game, Spyro the Dragon featuring a purple dragon named Spyro. The game was wildly popular in the year of its release and, in 1999, received a sequel, Spyro 2: Ripto's Rage. The game was now officially a series. The third video game of the Spyro series, Spyro: Year of the Dragon was released in 2000 and was the last Spyro game developed by Insomniac. After Spyro, they next moved on to the PlayStation 2 and began development on a new game.

Ratchet & Clank

In 2002, Insomniac released Ratchet & Clank, which was a smash hit both critically and commercially. It featured a Lombax named Ratchet and a robot named Clank who defend their galaxy from those who wish to dominate it. Insomniac Staff claimed that they had a lot more fun and work programming Ratchet and Clank compared to the 'Spyro the Dragon' works on the PlayStation, but they saw what they achieved as the result of "very high standards" [1] Several sequels followed on the PS2, including Ratchet & Clank: Going Commando in 2003, Ratchet & Clank: Up Your Arsenal in 2004, and Ratchet: Deadlocked in 2005.

In the year 2007, Ratchet and Clank made their debut on PlayStation 3 with Ratchet & Clank Future: Tools of Destruction, which was the first installment in the "Future trilogy." Later, the second and third parts of the trilogy were released as Ratchet & Clank Future: Quest for Booty in 2008, and Ratchet & Clank Future: A Crack in Time in 2009. An epilogue of the Future saga, Ratchet & Clank: Into the Nexus, was released in late 2013.

Insomniac Games also developed two spin-off games around this time, which were Ratchet & Clank: All 4 One in 2011 and Ratchet & Clank: Full Frontal Assault in 2012.

On the 23 April, 2013, Insomniac Games announced they would be assisting Blockade Entertainment and Rainmaker Entertainment in production of the Ratchet & Clank movie, particularly assisting with the screenplay, character development and animation consulting.[2] TJ Fixman, Senior Writer at Insomniac Games, wrote the script for the movie.[2]


In addition to the Ratchet & Clank Future trilogy, Insomniac also developed the Resistance series. It began with Resistance: Fall of Man in 2006, which was a success and led to two more Insomniac-made games in the form of Resistance 2 in 2008, and Resistance 3 in 2011.

The series takes place in an alternate history around the year 1950, in which an alien civilization known as the Chimera have invaded and conquered Earth, expanding their armies by capturing humans and transforming them into monster-like supersoldiers to fight for them. The player takes the role of one of the remaining human armed forces as they fight against the Chimera invasion (Sergeant/Lieutenant Nathan Hale in Resistance 1 and 2, and Private Joseph Capelli in Resistance 3).


In 2012, Insomniac released Outernauts for Facebook. It is a social role-playing game in which players must explore alien planets to capture and nurture creatures with which to do battle. Player actions are limited by "energy", an in-game resource that accumulates over time, but which can also be purchased with real-world currency.


In 2013, Insomniac released Fuse, a four-player co-op action game (originally known as Overstrike). The game is set in the near future and follows a team of four misfit agents collectively known as Overstrike 9, whose mission is to stop the evil Raven Corporation from gaining an alien substance called Fuse. The members of Overstrike 9 are Dalton Brooks (voiced by Brian Bloom), a reformed and sarcastic mercenary, Naya Deveraux (voiced by Jennifer Hale), who worked for Raven with her dad, Isabelle "Izzy" Sinclair (voiced by Ali Hillis), a gifted, but rebellious young scientist, and Jacob Kimble (voiced by Khary Payton), a decorated detective with a bit of a temper.

Sunset Overdrive

In 2014, Insomniac Games released Sunset Overdrive, an open world shooter video game. The overall concept is described as such: a recent catastrophe in the player-character's city has killed or turned most of its people into mutants. The player has to "figure out how to deal with" the mutants. The game is set in the near future.


Naughty Dog

Insomniac has had a close relationship with fellow developer Naughty Dog. They make games that are similar in style, which sometimes contain references to each other. (Look at the some of the city walls in Jak II or check out the start-up menu in Ratchet & Clank: Going Commando). Demos for one company's games often appear on the other's releases. Spyro 2: Ripto's Rage contained a demo of Crash Team Racing, for example. Despite popular claim, the Ratchet and Clank series did not utilize a modified Jak and Daxter engine, much to the chagrin of Ted Price; however, Naughty Code was initially used to develop early versions of Ratchet & Clank.[3] Although the idea is popular with fans of both developers, Naughty Dog publicly stated that they do not have plans for making a game together, although both Jak II and Ratchet & Clank: Going Commando featured billboard cameos of each other's heroes (and a scene in Going Commando shows Ratchet playing both his games, both Jak games, and Sly Cooper and the Thievius Raccoonus). This is taken one step further in Jak X: Combat Racing and Ratchet: Deadlocked: both feature Ratchet and Jak respectively as unlockable skins. In the spin-off Daxter, there are masks that feature Ratchet and Clank's faces.

Sucker Punch

Insomniac also shares some sort of relationship with Sucker Punch Productions due to Sucker Punch being listed in the credits list of Going Commando, Up Your Arsenal, and Deadlocked. Sucker Punch is known for it's Sly Cooper franchise and now for the PlayStation 3 exclusive inFamous. Many suggest that Sucker Punch, Naughty Dog, and Insomniac Games work together on sharing stuff and giving advice on their games.

High Impact Games

Insomniac shared its library of assets to High Impact Games in order to develop Size Matters and Secret Agent Clank. Insomniac Games worked closely with HIG for the development of the PSP games. Furthermore, High Impact Games was founded by former-Insomniacs and shares a close relationship with Insomniac Games.

Idol Minds

Idol Minds developed the PlayStation 3 title Ratchet & Clank Collection and worked closely with Insomniac to remaster the original PlayStation 2 trilogy.

Tin Giant

Tin Giant helped Insomniac Games to develop Ratchet & Clank: Full Frontal Assault for the PlayStation Vita which was then released on May 21, 2013. It was the studios' first developed game.

Electronic Arts

Electronic Arts published the PlayStation 3 and Xbox 360 title Fuse, a game developed by Insomniac Games, which was released May 28, 2013 in North America and is the studio's first cross-platform game.

Microsoft Studios

Microsoft studios is publishing the Xbox One exclusive Sunset Overdrive, a game developed by Insomniac Games, and is the first game Insomniac Games has developed that is exclusive to an Xbox console.


  • Disruptor (PS, 1996)
  • Spyro the Dragon series
    • Spyro the Dragon (PS, 1998)
    • Spyro 2: Ripto's Rage! (PS, 1999)
    • Spyro 3: Year of the Dragon (PS, 2000)
  • Ratchet & Clank series
    • Ratchet & Clank (PS2, 2002)
    • Ratchet & Clank: Going Commando (PS2, 2003)
    • Ratchet & Clank: Up Your Arsenal (PS2, 2004)
    • Ratchet: Deadlocked (PS2, 2005)
    • Ratchet & Clank Future: Tools of Destruction (PS3, 2007)
    • Ratchet & Clank Future: Quest for Booty (PS3, 2008)
    • Ratchet & Clank Future: A Crack in Time (PS3, 2009)
    • Ratchet & Clank: All 4 One (PS3, 2011)
    • Ratchet & Clank: Full Frontal Assault (PS3, 2012)
    • Ratchet & Clank: Into the Nexus (PS3, 2013)
    • Ratchet & Clank (PS4, 2016)
  • Resistance series
    • Resistance: Fall of Man (PS3, 2006)
    • Resistance 2 (PS3, 2008)
    • Resistance 3 (PS3, 2011)
  • Outernauts (Facebook, 2012)
  • Outernauts (iOS, 2014)
  • Fuse (PS3/Xbox 360, 2013)
  • Sunset Overdrive (Xbox One, 2014)
  • Slow Down, Bull (Microsoft Windows, 2015)
  • Fruit Fusion (iOS/Android, 2015)
  • Bad Dinos (iOS/Android, 2015)
  • Digit & Dash (iOS, 2015)
  • Song of the Deep (Microsoft Windows/PS4/Xbox One, 2016)
  • Edge of Nowhere (Oculus Rift, 2016)
  • The Unspoken (Oculus Rift, 2016)
  • Feral Rites (Oculus Rift, 2016)
  • Spider-Man (PS4, TBA)


  • Ted Price (President & CEO)
  • Alex Hastings (Lead programmer)
  • Brian Hastings (Lead programmer)


Starting in 2012, the website has featured a series of Ratchet & Clank posters.


  • The main characters in Spyro the Dragon and Ratchet & Clank were both voiced by a different actor in the first game than from the second game on. In the original game, Ratchet was voiced by Mikey Kelley. From Going Commando onwards, he was voiced by James Arnold Taylor. In the original Spyro game, Spyro was voiced by Carlos Alazraqui. In the other two games for the PlayStation however, he was voiced by Tom Kenny, who would later voice him again in Spyro: Enter the Dragonfly. As of 2016, Ratchet remains voiced by Taylor, while Spyro's official English voice actor is currently Josh Keaton.
  • The company name and the fact that the logo's "o" is replaced with a moon is due to the fact the word "insomniac" means a person who cannot sleep.

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