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Plasma Whip

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New Plasma Whip

Plasma Whip in Secret Agent Clank

The Plasma Whip was a weapon manufactured by Gadgetron that acted much like Ratchet's wrench, visually represented as a whip. It is first available from a vendor on Florana.

Similar to the wrench, it had modes of attack. Until it becomes the Quantum Whip at V5, the throw is the most useful move, having the farthest range for attacking frontal enemies of the 3, as well as being capable of hitting any number of enemies in that range multiple times with only one ammo. The basic ground swing is the next most useful attack; while not very damaging at lower versions, it covers a wide area around Ratchet, and is handy for defense or clearing out groups surrounding him. The least useful is the jump attack; It covers much less area than the other 2, and the damage increase is minimal. Even at V4, when the jump-attack-shockwave becomes available, the throw attack arguably outclasses it. Once it becomes the Quantum Whip, the powerful shockwaves emitted from the basic ground swings make even the throw obsolete for the most part; if used close enough to the enemy, the whip itself *and*the shockwave it emits will both hit, greatly increasing damage output and conserving ammo. Note that the shockwave only goes in front of him, however.

In Secret Agent Clank, Ratchet used this when he was in jail, in which it could have been upgraded into the Plasma Cord. Clank sent Ratchet the weapon in a Plasma Whipcream cake.

In-game summaries

The Plasma Whip is more than just a ribbon of floating, flaming doom that offers a destructive certainty in a morally ambiguous world. It also comes with the greatest number of factory promotions and rebates of any weapon in the known galaxy! Order one today to get your free printer! (Offer not valid to citizens currently incarcerated in maximum security prison)
―Weapon Description (Secret Agent Clank)  [SAC]

Weapon Mods

In Secret Agent Clank the weapon had several mods.

Flame Trails Mod
The Flame Trails Mod creates a river of fire that springs up every time the wielder slams the Plasma Whip on the ground.
―Mod Description  [SAC]

The mod could be bought for 35,000 bolts.

Fire Snake Mod
The Fire Snake Mod creates a living, circling snake of flame that seeks out its own targets whenever the Plasma Whip is swung.
―Mod Description  [SAC]

The mod could be bought for 25,000 bolts.


If Ratchet swung the wrench, then immediately switched to the whip when he was out of ammo, it acted as if it had ammo in it. It would activate for a split second, lashing out, before going back to its "dead battery" mode. This could be exploited as many times as desired, but was not necessarily the smartest choice, as there was a chance it won't activate and be left vulnerable to attack.

Interestingly, the player can see the plasma whip without its plasma effect. If you go to the Chainblade room in the Insomniac Museum, walk on the left wall and position ratchet right next to the back wall, the plasma effect will disappear and you can see it's "skeleton." This no longer works in the HD collection.



Weapons and gadgets in Ratchet & Clank: Up Your Arsenal
Weapons: Shock Blaster icon Nitro Eruptor icon N60 Storm icon Plasma Whip icon Infector icon Suck Cannon icon Seeking Hydra icon Agents of Doom icon Flux Rifle icon Annihilator icon Shield Glove icon Multi-Disc Gun icon Rift Inducer icon Quack-O-Ray icon
RY3NO icon Miniturret icon Lava Gun icon Shield Barrier icon Bouncer icon Plasma Coil icon
Gadgets: Refractoricon Hypershoticon Tyhrraguiseicon Hackericon Pdaicon Gravitybooticon Chargebooticon Thrusterpackicon Helipackicon
Multiplayer: UYAblitzgunicon UYAminirocketicon UYAgravitybombicon UYAminegloveicon UYAmorph-o-rayicon

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