Ratchet & Clank: Clone Home
From Ratchet & Clank wiki
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| Ratchet & Clank: Clone Home | |
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| Publication information | |
| Developer(s) | |
| Publisher(s) | |
| Release date | |
| Genre |
2D Platformer, Shooter |
| Modes |
Single player |
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| Chronology | |
| Preceded By | |
| Followed By |
None |
Ratchet & Clank: Clone Home was planned to released in September 1, 2006 only for mobile phones, but it was cancelled. It was developed by Handheld Games, and it continued the Going Mobile storyline.
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[edit] Preview
Sony's mobile arm has announced the development of Ratchet & Clank: Clone Home for cell phones, returning the characters to the smallest screen this time on their own accord. If you played the original game, subtitled Going Mobile, the pair was zapped into your cell phone via a wicked villain. This time, the crew willingly declares that size doesn't matter so they can clear out fifteen levels of imitators that they do not find flattering.
Clone Home is to offer more weapons than Going Mobile, which included such firepower as the Boarzooka and RYNO. The visuals appear to enjoy some solid tweaks, as evidenced by the screenshots attached to the preview. Take a gander at Ratchet & Clank and clear some space in your handset's memory for the return of the heroic pairing later this year.
[edit] Weapons
Fully Confirmed Weapons
- Lancer [1]
- A Weapon with a Gravity Bomb icon [2]
[edit] Gadgets
Fully Confirmed Gadgets
[edit] See also
[edit] Sources and references
- ↑ [1] Ratchet shooting Lancer in Clone Home
- ↑ [2] Ratchet holding the Gravity Bomb looking weapon in Clone Home
- ↑ [3] Ratchet using Clank's Grapple in Clone Home
| Ratchet & Clank series |
|
Main Series Ratchet & Clank | Going Commando | Up Your Arsenal | Deadlocked | Size Matters | Secret Agent Clank | Tools of Destruction | Quest for Booty
Ratchet & Clank: Going Mobile | Ratchet & Clank: Clone Home
Ratchet | Clank | Captain Qwark | Talwyn | Other characters Miscellaneous |

