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Ratchet & Clank: Issue 2: Friends with Benefits

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Ratchet & Clank: Issue 2: Friends with Benefits
Publication information
Writer(s)

TJ Fixman

Artist(s)

Adam Archer

Letterer(s)

Saida Temofonte

Cover artist(s)

CreatureBox

Publisher(s)

Wild Storm

Release date

20 October 2010

Issue number

2

Chronology
Preceded by

Ratchet & Clank: Issue 1: Ears of War

Followed by

Ratchet & Clank: Issue 3: Lost and Spaced

Ratchet & Clank: Issue 2: Friends with Benefits is the second issue of the Ratchet & Clank comic series. It was released October 20, 2010.

Contents

PlotEdit

Ratchet and Clank are introduced to Artemis Zogg and his assistant, Vorn Garblak. Artemis Zogg tells them that he admires them for defeating Dr. Nefarious, saving the universe several times, and respects the sacrifices they've made for the universe. However, he doesn't want them to interfere in his plans for the Artemis Galaxy. Vorn suggests that they should be thrown into the incinerator, but instead, Artemis Zogg chooses to lock them up in Vartax Detention Facility, but since he is a fan, he does give Ratchet his Omniwrench back. Before he leaves, he mentions Galactic President Qwark and the "Helios Project". Ratchet is mad about this, and vows to kill Qwark again for this.

The duo are dumped in Vartax Detention Vacility, greeted with a small cell (with a Courtney Gears poster). They plan on breaking out tonight, only to delay to three months. At the cafeteria, the duo are grabbing lunch, along with a Kerchu, and accidentally bump into General Glahm, an Agorian general. The general recognizes the duo from the Krell Canyon battle in A Crack in Time, and fights Ratchet. Warden Klink stops the fight, and punishes the duo by executing them by the airlock. During the walk there, Glahm reveals to Ratchet that the fight was a ruse in order to escape, and they discuss it while they walk. Meanwhile, back in the cell, Clank, along with a Space Pirate, manage to steal the key from one of the guards and break out. Back in the airlock, Ratchet and Glahm are about to be shot, when Glahm's back-up, Cronk and Zephyr, come to the rescue. Glahm is pretty smart and articulate for an Agorian.

A big gunfight starts as the heroes shoot guard after guard, while Ratchet reaches to Clank. The Space Pirate riles up the other prisoners to fight the guards and allow for the escape. A rather interesting conversation occurs between Klink and Cronk and Zephyr, which suggests something big happened in Polaris in the two years Ratchet and Clank were missing, with the Warden referring to the robots as "traitors", and they knowing about him and Vorn. The heroes escape in Talwyn's ship, but Glahm stays behind in order to protect them. The heroes leave, not without leaving an explosion behind, and are headed to see Talwyn. Meanwhile, a frustrated Zogg punishes Klink by ejecting him into space and instead of sending more warbots, he wants to lure the heroes to him, all while looking at Veldin.

AppearancesEdit

CharactersEdit

Technology Edit

Weapons Edit

GadgetsEdit

SpeciesEdit

Locations Edit

GalaxiesEdit

BuildingsEdit

PlanetsEdit

None

TitlesEdit

Mentioned only Edit

CharactersEdit

OrganizationsEdit

LocationsEdit

Behind the scenesEdit

See alsoEdit


Ratchet & Clank comic series

Ears of War | Friends with Benefits
Lost and Spaced | Thanks for the Armories
Multiple Organisms | Bros Before Foes
Ratchet & Clank paperback compilation


Sources and referencesEdit

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